So I finally got the time and the will to finish texturing my jeep model.
Pretty pleased with how it turned out, it was a little touch and go untill I added the extra Specular and Normal maps for the final touches ^_^
Showing posts with label 3d model. Show all posts
Showing posts with label 3d model. Show all posts
Saturday, July 4, 2015
Military Jeep
Labels:
3D,
3d model,
3ds max,
4x4,
army,
autodesk,
diamond dogs,
Digital,
game,
game asset,
gaming,
ground zeroes,
jeep,
lowpoly,
Maya,
MGSV,
military,
polygon,
u.s,
willys jeep
Thursday, November 20, 2014
Lumière
Decided to create a digital model of Lumière for a bit of fun and experimentation. Also wanted to just go straight in and model without creating any front and side views, wanted to model this guy a bit more loosely and on the fly from just using reference images from the movie itself.
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| Some of the many Lumiere References |
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| Gonna replace that candle with the finnished one eventually |
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| Will re-model each candle eventually to add some variation |
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| Adding some of the extra leaf details |
Saturday, February 15, 2014
Chihiro
The process of creating a video game character version of Chihiro from Spirited Away, Definatly one of my favorite Ghibli movies. Would like to do more characters from movie but will wait n see.
I looked through the movie ALOT and took plenty of screenshots of anything and everything that I figured would help me create the character sheet more accuratley and for any future references I may need when I model and texture this character.
Those aren't Hoola Hoops around her although the pose suggests otherwise, They are controllers to help with the animation. Will have a video soon of the rig itself in motion :)
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| Character sheets created to model Chihiro |
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| Working out the head shape |
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| Clothes and body now and then refine the face a little bit more near the end |
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| Some hands needed now and a few extra lil details. |
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| Inner and outer Rig of Chihiro model, still more to do, almost there :) |
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| UVW Unwrap Complete, Time to paint away :) |
Labels:
3d model,
animation,
autodesk,
character,
Chihiro,
Digital,
game,
Ghibli,
Max,
Maya,
Phantom fox,
rigging,
Spirited Away,
Studio Ghibli
Monday, October 7, 2013
Kokeshi dolls
A little project I set for myself to further learn Maya programme.
For this little learning process I decided to make some Kokeshi Dolls.
Pretty cute little things to make and paint., was fun.
May make few changes soon to this, a few more texture maps and a backround. Will see :)
For this little learning process I decided to make some Kokeshi Dolls.
Pretty cute little things to make and paint., was fun.
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| 3 variation Kokeshi Dolls ready to paint. |
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| Kokeshi dolls Painted |
May make few changes soon to this, a few more texture maps and a backround. Will see :)
Labels:
3d model,
Digital,
dolls,
Japanese,
Kokeshi,
Kokeshi dolls,
Maya,
model,
Phantom fox
Saturday, May 18, 2013
Yurei Showreel
Here is my Showreel video for my videogame character Yūrei
Enjoy :)
(Dont forget to click HD for some high quality sharpy goodness)
Yūrei Showreel from Phantom Fox on Vimeo.
Enjoy :)
(Dont forget to click HD for some high quality sharpy goodness)
Yūrei Showreel from Phantom Fox on Vimeo.
Labels:
3d model,
3ds max,
character,
Phantom fox,
Robot,
video game,
Yurei
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