Im working on a few game assets over the next few weeks. Some simple things some a little more complicated.
The one below been a military crate.
This is a very Low Poly model of 390 polygons. Was moddeled and rigged to open up so there is also a few little details inside the crate itself.
Modelled in Maya
Textured using photoshop and normal bump maps were created using NVIDIA normal map plug in within Photoshop.
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| Ambient Occlussion Wireframe Render |
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| Crate Fully Textured and Rigged |
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| Group of Crates together |