Showing posts with label face. Show all posts
Showing posts with label face. Show all posts

Friday, December 18, 2015

Android/Cyborg/Robot

Decided to work on something a little more complex in Maya.

Inspired by Ghost in the Shell I decided to make an robot with sections/panels around the face (and body) which some parts will open up and close revealing some robotic insides.

Here are a few work in progress images

 
 

Sunday, August 24, 2014

Victoria Everglot Model

A digital model of Victoria Everglot from the movie "A Corpse Bride"
I may model the full body, for now im concentrating on the face.
Currently in the process of creating a rig for facial animation. stay tuned for a video when its done :)

 
 
 
Making a start on the face rig for Victoria. I made the controllers first to avoid running into any problems along the way and also the controllers act as a visual check list for all the needed morph targets.